About the project
3D education
Our project aims at taking a further step in 3D education at school by making use of technology to explore European and local history and cultural heritage. We want to raise the interest of upper grade pupils in the historical landmarks in their surroundings and develop their creativity by presenting the archaeological objects through modern technologies. This way we respond to the need of up-to-date methodologies for the integration of STEAM into content of other subjects.
EU funding instrument:
Programme:
Key Action 2: Strategic Partnerships for school education
Period of realization:
01.03.2021 to 31.03.2023
Erasmus+ grant amount:
134 972 Eur
News & Updates
Results of the project
INTELLECTUAL OUTPUTS A methodological concept of recreating history through 3D, Game Design and Virtual Reality was developed and validated. It is based on the integrative approach where exploring cultural heritage is combined with Storytelling techniques and...
Presentation of the project at the Pan-EU Conference on Digital Education
The project was presented at the 37th Pan-EU Conference on Digital Education that took place online on April 2th, 2023. Free-of-charge monthly event is followed by hundreds of teachers across Europe. The project was presented by 3 team members. Project coordinator at...
Multiplier event in Slovenia
The multiplier event of the Erasmus+ project ReCreate History through 3D, Game Design and Virtual Reality was implemented on March 30, 2023. The event was held at the premises of Delavski dom Trbovlje, Slovenia. Some participants who attended the event were EVS...
Disclaimer
This project has been funded with support from the European Commission. Project grant agreement No. 2020-1-LT01-KA227-SCH-094767. The website information reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.
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